EDMOND CHANG JEA GINN
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HexRXR haptic glove
ARISFitness wearable
DaruriceTabletop game
IllustrationArtwork
Thiphobia TinkersSmall free apps
OthersIn progress
About
EDMOND CHANG JEA GINN
Home
Works
HexR XR haptic glove
ARIS Fitness wearable
Darurice Tabletop game
Illustration Artwork
Thiphobia Tinkers Small free apps
Others In progress
About
Chief Technology Officer — {{ proSlot }} — {{ perSlot }}

Edmond
Chang

01 HexR Haptic GloveXR haptic glove
02 ARISFitness wearable
03 DaruriceTabletop game
04 IllustrationArtwork
05 Thiphobia TinkersSmall free apps
06 OthersIn progress
Chief Technology Officer — {{ proSlot }} — {{ perSlot }}

Edmond
Chang

01 HexR Haptic Glove XR haptic glove
02 ARIS Fitness wearable
03 Darurice Tabletop game
04 Illustration Artwork
05 Thiphobia Tinkers Small free apps
06 Others In progress
06 — In progress

Others

Work that is too early to have a page of its own.

01 FlexR The sensor underneath everything {{ flexMark }}
What it is
Flexible strain sensor
Company
Microtube Technologies
My part
Manufacturing and stability

Microtube's flexible strain sensor — the component that ARIS, ARIS Go and the haptic glove are all built on top of.

I have worked on it since joining the company, improving how it is manufactured and how stable its readings stay over time and use.

02 PulseR Proof of concept — 2026 {{ pulseMark }}
Status
Proof of concept
Company
Microtube Technologies
My role
Chief Technology Officer, co-inventor
Patent
Pending
Duration
2026 →

The eventual form is a patch worn on the neck that senses the carotid pulse directly — a signal that is difficult to read reliably by hand and difficult to read at all from the wrist.

It is an alternative route to heart rate: rather than reading light through the skin, a pressure sensor picks up the physical deformation the artery makes as it expands, and that deformation is translated into a pulse rate.

It is at proof-of-concept stage with a patent pending, so there is not much to show yet. I'm a co-inventor. More will go here once it is further along.

Happy to talk about it in person Get in touch
03 Hand ASMR Play it in the browser — camera, hands, sound ↗
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Thiphobia Tinkers
Back to the start →
HexR Haptic Glove
05 — Small free apps

Thiphobia
Tinkers

My collection of small apps.

Everything here started as something I wanted and could not find without signing up for an account first.

They are small on purpose. Each one does a single thing, keeps what you put in on your own device, and is free — no subscription, no advertising, nothing collected. Three so far; more when something annoys me enough.

Rank It icon
01 — 2026
Rank It

Rank anything you have played, read, watched or eaten.

Set the criteria you care about, score items against them, and the ranking sorts itself out. Five scoring scales, filters, stats, and a shareable poster of a list’s top five. Backups export as a file; Letterboxd and Goodreads CSVs import.

Platform
Android
Price
Free, optional tip
Storage
On device only
Data collected
None
Purrfolio icon
02 — 2026
Purrfolio

Everything a sitter needs to know about your pet, in one file.

A profile per pet — food, walks, medication, quirks, health — with tabs you can add to and tabs that hide when they don’t apply. Press share and it becomes a single self-contained file that opens in any browser, or prints for the fridge.

Platform
Android and web
Price
Free, no purchases
Storage
On device only
Data collected
None
Passage icon
03 — 2026
Passage

A reader for the EPUB and PDF files already on your phone.

Point it at one folder — no storage permission, nothing else on the phone — and it parses your books on the device, then gives you four ways through the same one: page, scroll, speed read, and read aloud in a neural voice that runs offline. Switch between them and you carry on from the same sentence.

Platform
Android
Price
Free, optional tip
Storage
On device only
Data collected
None
Ideas, bugs, or a tool you wish existed Get in touch
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Illustration
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Others
01 — Microtube Technologies — 2024 to now

HexR Haptic Glove

A haptic glove we took from the lab to the real world, and the software I built for it.

HexR today

We took a haptic glove from the lab to the real world.

Microtube built the glove. I built the software that lets anyone use it: the developer guide, the demos, and support for Quest, Pico and Leap Motion.

My roleLead software → CTOMicrotube Technologies · 2024 → now
Works withQuest · Pico · LeapPlus Unity and Python
Developer page · built by memicrotube.techDocs, SDKs and testers ↗
In hospitalsSGH · TTSH · NUHTraining and simulation
Someone in a Quest 3 headset reaching out with both hands in HexR gloves HexR · pneumatic haptic glove
How I built itScroll for the story7 chapters · from the lab to the real world
01 · The glove

The HexR glove lets you feel VR.

Soft pads on each fingertip and the palm fill with air and press in.

01 · The glove

Six points of touch. 306 g. No cables.

Pressure and vibration across every fingertip and the palm, with less than 20 ms of latency.

02 · Lab to real world

It began as a research prototype at NUS.

The early version was built to prove the technology could work. It was bulky, experimental, and covered in tubes and hardware — but it showed that pneumatic haptics could create convincing touch in VR.

02 · Lab to real world

Splitting the work.

While the hardware team focused on getting the glove ready for production, I worked on the software side — helping build the SDKs, device communication, applications, and VR experiences around it.

03 · Expanding compatibility

I helped bring the glove to more XR platforms.

We expanded support beyond a single setup, with Meta Quest and PICO running through the same Unity package, alongside Leap Motion hand tracking.

03 · Expanding compatibility

Without breaking hand tracking.

The glove is slim, so the headset cameras still see your hand.

04 · Developer guide

Making the glove easier for developers to build with.

I created the developer documentation to take users from setup and connection to triggering their first haptic interaction.

04 · Developer guide

Then I built the developer page.

Docs, SDKs, testers and a Quest sandbox, in one place on microtube.tech. Visit ↗

05 · The demos

Feel it in two minutes.

I built the first scenes people try: grab an apple, catch the rain, press a button.

05 · The demos

Then I built the HexR Sandbox.

A ready-to-run Quest app of mini scenarios showing where touch helps, from training to education.

05 · The demos

And games to show it off.

Players reach into Sony’s glasses-free 3D display and feel every contact as they play. Watch ↗

05 · The demos

The Heart Experience.

Hold a virtual heart and feel how smoking, diet and exercise change its beat. Watch ↗

06 · Hospitals

Hospitals built training on it.

TTSH and SMRT trained nurses with it. Prime Minister Lawrence Wong tried it on Nurses’ Day.

06 · Hospitals

Bringing haptics into clinical training.

Working with SGH Academia, I helped build a rheumatoid arthritis examination where medical students can press virtual joints and feel simulated tenderness through the glove. Watch ↗

06 · Hospitals

Then the patient talks back.

Each session ends with an AI-powered patient discussing the diagnosis.

07 · Out in the world

We took it to CES, MEDICA and CIFTIS.

Las Vegas in 2024, Düsseldorf in 2025, Beijing in 2026.

The HexR glove, pointing, with its arm module Index Middle Ring Pinky Thumb Palm
306 gper hand
<20 mstouch to feel
~3 hper battery
The early haptic glove at NUS: tubes, valves and a VR tracker on the wristNUS research prototype
Microtube teamHardware
  • Arm module design
  • Glove design
  • Indenter R&D
  • Manufacturing
MeSoftware
  • SDK & developer guide
  • Headset support
  • Demos
  • Developer page
HexR
Meta Quest2 · 3 · 3S
PicoPico 4
Leap MotionHand tracking
✓ Hand tracking still works
microtube.tech/hexr-docsmicrotube.tech/hexr-developers
  • Getting started
  • Installation
  • Quickstart
  • Connecting the glove
  • Triggering feedback
  • Hand-tracking
  • Calibration & fit
QuickstartYour first touch

// pair the right glove over Bluetooth
ConnectRightBT();
// then add HexRGrabbable to anything
// you want the hand to feel
ReadHEXR docsGuides, API, tutorials
CodeGitHubQuest, Pico, MRTK, Python
TestHEXR TesterWindows · Android
TryQuest SandboxNo Unity needed
HexR demo: GrabGrab HexR demo: RainRain HexR demo: ButtonsButtons HexR demo: PatientPatient Pico 4 · demo scenes
Meta Quest · sideload and playHexR Sandbox
RainFeel it fall on your palm
FountainPut your hand in the stream
HeartbeatA pulse under your fingers
ButtonsSwitches that push back
Emergency checkFeel for breathing and a pulse · with HTX
GrabWeight and grip, object by object
A HexR glove reaching into Sony’s Spatial Reality Display
Sony Spatial Reality Display · Leap Motion · mini-game
The Heart Experience start screen, with buttons to connect the left and right gloves
The Heart Experience · Leap Motion
Nurse training with the HexR glove at TTSH TTSH × SMRT · nurse training A doctor in scrubs wearing a headset and the HexR glove for the arthritis exam SGH Academia · arthritis exam · 2024
Does it hurt when I press here?
Yes. It’s worst in the mornings, and it’s stiff for an hour.
Both hands, the same joints?
Both. It started a few months ago.
AI patient · illustrative
CES 2024, Las Vegas
CES 2024Las Vegas
MEDICA 2025, Düsseldorf
MEDICA 2025Düsseldorf
CIFTIS 2026, Beijing
CIFTIS 2026Beijing
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Others
Next →
ARIS
02 — Microtube Technologies / NUS — 2022 to now

ARIS

A strength wearable I co-invented, and the story of how I built it.

ARIS today

I co-invented a new kind of strength wearable.

ARIS reads the muscle, not the motion. Worn on the arm or thigh, it counts every rep and measures speed and power as you lift.

Patent · co-inventorWO2024058714A1Read the patent ↗
ShippediOS + AndroidTwo years from idea to both stores
Years2022 → nowFrom a brainstorm to two apps
My roleCo-inventorAlgorithm, app, back end, design, events
An athlete on a running track wearing the ARIS band on her upper arm ARIS · worn on the upper arm
ARIS PRO live screen during a set
Today · for liftersARIS PROVelocity, power and estimated 1RM on every rep.
ARIS Go guiding a home rehab session
Today · for rehab at homeARIS GoA prescribed routine at home, reported back to the clinician.
How I built itScroll for the story8 chapters · from a spare sensor to two apps
01 · How it works

I co-invented a band that feels the muscle.

It reads the stretch of Microtube’s FlexR sensor as your muscle swells.

01 · How it works

I wanted every rep counted for me.

No buttons, no logging. Speed and power arrive with each rep.

02 · The idea

We started with a sensor, not a product.

We filled a whiteboard with ideas for Microtube’s stretch sensor.

02 · The idea

One idea stood out.

Somewhere around rep eight I’d lose track, so I could never tell if I was getting stronger.

02 · The idea

I sewed a prototype and took it to the gym.

I tested every workout I could and recorded the data to analyse.

03 · The algorithm

My first hurdle: one noisy line.

Hundreds of gym movements, and the band hears everything, not just training.

03 · The algorithm

I learned to clean the signal.

Filter and normalise until each exercise has a shape I can recognise.

03 · The algorithm

Then I taught it to find the rep.

Where each repetition starts and ends. The hardest problem I solved.

03 · The algorithm

I made the data mean something.

As a certified trainer, I chose what the numbers should tell a lifter.

04 · The hardware

The hardware and firmware? Nope, not me.

Past my sewn prototype, the band needed real circuits, a real case and firmware.

04 · The hardware

Enter the Microtube team.

They built the hardware and firmware, and I went on to focus on the software.

05 · The app

I designed the app around the body.

Seven days of training on a muscle map, so gaps show at a glance.

05 · The app

I scored every set.

Reps, load, estimated 1RM and training type, the moment the set ends.

05 · The app

I designed for two kinds of lifter.

Beginners get simple advice. Advanced lifters get power per rep.

05 · The app

I let users test every screen.

Surveys, A/B tests and paid beta testers shaped each version I shipped.

06 · The back end

My hardest phase: the cloud.

Phones get lost and replaced. A lifter’s training history can’t.

06 · The back end

I tied every session to a person.

Accounts link each band and each workout to one lifter.

06 · The back end

We designed the data and built the backend.

I learned Firebase as I built it.

06 · The back end

Then we scaled to Google Cloud.

A colleague built out GCP. I learned BigQuery to read across all users.

07 · Out in the world

We took ARIS on national TV.

Featured on CNA’s What’s The Big Deal? Watch ↗

07 · Out in the world

We pitched it across Asia.

Expos, investor events, and a session with fitness instructors in Bali.

07 · Out in the world

I built games to teach the sensor.

Our push-up challenge explained the sensing faster than any poster.

08 · What it became

I shipped it to two app stores.

ARIS went live on iOS and Android, two years after the brainstorm.

08 · What it became

Now I’m taking it two ways.

ARIS PRO for lifters chasing power. ARIS Go for patients rehabbing at home.

Three ARIS bands
Reps · auto-counted
W · last rep
m/s · last rep
The ARIS live screen. Values are illustrative.
Bike controller Smart yoga wear Kids’ learning kit Glove mouse Tyre pressure Pipe safety Milking cows Posture vest Breathing belt Knee brace Sleep tracker Guitar strap Dog harness Grip trainer Swim cap Smart sock Piano glove Rep counter
Me at the gym in 2022, wearing the first hand-sewn ARIS prototype on my arm Prototype 01 · hand-sewn · 2022
Sensor signal · one set
74.5 kgEstimated 1RM
1-0-1-0Tempo
0.6 m/sVelocity
1067 WPower
Software · algorithm · appMe
Hardware · firmware · industrial designMicrotube Team
PCB Firmware Enclosure Bluetooth Industrial design
ARIS app: Muscle summary ARIS app: Set overview ARIS app: Power per rep ARIS app: Trends
APP
Phone appReads the band over Bluetooth
ID
AccountsOne person, every session
DB
FirebaseThe data structure we designed
BQ
BigQuery · GCPAnalysis across every user
Filming for CNA’s What’s The Big Deal? CNA · What’s The Big Deal? · 2022 Testing ARIS with fitness instructors in Bali Fitness Plus × ARIS · Bali · 2023
Booth game · Push-up challenge0Reps · read by the band
The first ARIS app
ARIS2022 – 2024 · iOS and Android
ARIS PRO
ARIS PROFor lifters
ARIS Go
ARIS GoFor rehab at home
← Previous
HexR Haptic Glove
Next →
Darurice
03 — Personal — 2020

Darurice

A card game with cute characters, strategic gameplay, and karma.

Darurice cards
Project type
Personal
Duration
2020
Product
Tabletop card game
Contribution
Character design, gameplay
Tools
Procreate, SketchUp, paper

Where it came from

A painting I made for my room: a Daruma riding a sushi horse, leading his rice army to war. The game grew out of that.

Why I built it

Darurice is the passion project I worked on in my free time at university. I wanted a way to practise digital illustration and character design, and a card game was the perfect excuse to merge drawing with gaming.

Since I knew I wanted a cast of cute characters, I built the theme around rice — and the Riceniverse followed.

Darurice character sheetDarurice card art
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ARIS
Next →
Illustration
04 — Personal passion — 2013 to now

Illustration

Welcome to my gallery.

Wukong, pencil
Welcome to my gallery

An expression of my passion — realism, contrast, dreamy and cute.

Project
Personal passion
Since
2013
Style
Realism, high contrast, dreamy, cute
Medium
Pencil, pen, digital
Gallery

The gallery

{{ artCount }} — click any piece to enlarge
All
Pencil
Pen
Digital
{{ piece.label }}

New work goes up on Instagram before it ever gets here.

@thiphobia_arts
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Darurice
Next →
Others
About — Hi :)

Edmond Chang
Jea Ginn

I'm the Chief Technology Officer (CTO) at Microtube Technologies, where I bridge technology and design to create products that are functional, beautiful, and innovative.

My passion lies in turning ideas into tangible experiences — combining engineering precision with thoughtful design to shape meaningful, user-centered solutions.

Edmond Chang